DocumentationScripting quick start
Scripting quick start
Create a Flarial script and continue into the full API documentation.
Overview#
What scripts can do#
- Add modules that appear in Flarial’s in-game menu.
- Add commands for small tools and repeatable actions.
- Store script-specific settings.
- React to game and client events exposed by the current scripting API.
Only install scripts you trust. Review a script before running it, especially if it uses networking or filesystem features.
Script folders#
Modules
Commands
Editor autocomplete
Development workflow#
- Open the complete Scripts folder in your editor.
- Follow the current quick-start on the scripting site to create a module or command file.
- Generate or refresh editor autocomplete using the command documented for your installed Flarial version.
- Reload scripts in game after making a change.
- Test with a disposable world or suitable server before distributing the script.
